Tuesday, 6 September 2011

Animator Rigging (Cthulhu Tentacles Prototype)

Too many times in the past I have been given rigs which are automated and so complex they only serve as tech demo's, and more often than not, are useless to an animator.

In my spare time over the past few weeks, I have been working on simple animator friendly rigging solutions for problems I often come across.

This is the first, it is a basic tentacle, with a spline IK/Auto switch. It can be animated using traditional methods via the spline IK, but can also be switched into an auto mode, with passive and active features.

Artwork provided by the talented Trudi Castle